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<rss version="2.0"><channel><title>Connected Data - Latest Comments</title><link xmlns="http://www.w3.org/2005/Atom" rel="http://api.friendfeed.com/2008/03#sup" href="http://disqus.com/sup/all.sup#forumcomments-13342859" type="application/json"/><link>http://connecteddata.disqus.com/</link><description></description><language>en</language><lastBuildDate>Wed, 25 Nov 2009 07:09:02 -0000</lastBuildDate><item><title>Re: The perfect CRM?</title><link>http://blog.cosential.com/?p=354#comment-24025255</link><description>Quantifiable improvements in cost and service performance can only be achieved if management "command and control" practices are in place.  With this foundation, it is possible to evaluate potential solutions against the specific expectations contact centers have for a CRM tool.</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">supplements</dc:creator><pubDate>Wed, 25 Nov 2009 07:09:02 -0000</pubDate></item><item><title>Re: The perfect CRM?</title><link>http://blog.cosential.com/?p=354#comment-21679931</link><description>I read Handel's post and now yours and thought it important to contribute to the discussion.  You talk about getting a bunch of new business because firms outgrow or can't manage their internal CRM systems, but you have to ask yourself why they built them in the first place.  It's because if I buy an "off the shelf" system, it's a tremendous outlay of cash and resources with challenging data migration, and then whenever I want to customize something so it works the way we want it to work, it requires a service call, a wait, and sometimes $1000 just to begin the conversation, after which I've often been told, "yeah, we can't make it do that".  Not sure how often you have gotten a group of those of us who use them in a room to see what we really need.  Saying that CFOs and CIOs are the decisionmakers sounds like a little bit of a cop out to me. It's hard for me to believe that you can't get input from key users because they usually include the CEO and the Managing Principal.</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">sarahalsam</dc:creator><pubDate>Mon, 02 Nov 2009 11:46:22 -0000</pubDate></item><item><title>Re: Why we develop for the iPhone or &amp;#8220;Fish where the fish are.&amp;#8221;</title><link>http://blog.cosential.com/?p=166#comment-13785062</link><description>What's amazing to is that all of this growth is going on in the middle of the most serious recession in housing since the Great Depression! To have this kind of application growth and iPhone sales growth is really incredible and something only a handful of the best companies in the world could execute. Congrats Apple. It was a long time coming.</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">CSET</dc:creator><pubDate>Sat, 01 Aug 2009 13:16:37 -0000</pubDate></item><item><title>Re: How to price an iPhone app</title><link>http://blog.cosential.com/?p=80#comment-13784944</link><description>I wouldn't try and make money with the app. Rather let the app sell something else. Give away the app for free to get maximum people using it, then have a backend way of making money such as selling advertising space around the functionality of the app once you have like 10,000 downloads and users using it.&lt;br&gt;&lt;br&gt;The other model is to write the app so that it markets something you sell, for example clothes. And so your app is a cheapest clothes finder or something. It saves someone time searching and you make your money on the sale of the clothes, not the the app itself. JMO. Good luck.</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">CSET</dc:creator><pubDate>Sat, 01 Aug 2009 13:11:28 -0000</pubDate></item><item><title>Re: How to price an iPhone app</title><link>http://blog.cosential.com/?p=80#comment-13438941</link><description>Definitely, I would think that pricing it at 0.99 to 1.99 is the right strategy. Most kids don't even think twice downloading an app or game for that pricing. The best part is that they are probably not the person who pays the bills</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">mobile_phone_accessories</dc:creator><pubDate>Tue, 28 Jul 2009 06:12:22 -0000</pubDate></item><item><title>Re: Enterprise Software should be Free!</title><link>http://blog.cosential.com/?p=333#comment-12574659</link><description>This sounds awesome Dan. I've been following you guys since our first meeting last year. It sounds like the last year has brought a lot of progress to your company. I'm excited both to see a local company make good, as well as see a ColdFusion product like yours take off! We need more big CF projects like this out there for the sake of the community.</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Daniel Short</dc:creator><pubDate>Mon, 13 Jul 2009 08:52:18 -0000</pubDate></item><item><title>Re: iPhone Native Application development vs iPhone Web Application development</title><link>http://blog.cosential.com/?p=60#comment-7322147</link><description>Be careful about saying it takes 2-3 times the effort to build an iPhone app vs a web app. No doubt your web app developers are experienced and know the ins and outs of the technologies. Your iPhone developer sounded like he was not even an experienced C++ programmer, much less with Objective C. Not only was he learning a new language, he was learning a new API and a new set of architectural frameworks. Someone proficient with Objective C and with the kinds of model view controller frameworks common to standalone applications would no doubt make much shorter work of this.&lt;br&gt;&lt;br&gt;Just some (hopefully) constructive feedback.</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Nathan Derksen</dc:creator><pubDate>Wed, 18 Mar 2009 14:52:02 -0000</pubDate></item><item><title>Re: Building a website for an AEC Firm</title><link>http://blog.cosential.com/?p=253#comment-7289365</link><description>Thanks, just fixed the link</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">DC</dc:creator><pubDate>Tue, 17 Mar 2009 12:50:15 -0000</pubDate></item><item><title>Re: iPhone Native Application development vs iPhone Web Application development</title><link>http://blog.cosential.com/?p=60#comment-7008135</link><description>I'm really looking forward to the release for this - thanks for sharing!</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">project_trakker</dc:creator><pubDate>Mon, 09 Mar 2009 00:49:42 -0000</pubDate></item><item><title>Re: How to price an iPhone app</title><link>http://blog.cosential.com/?p=80#comment-6961248</link><description>Aware of the costs restrictions - was looking for more confirmation on if this is even possible? Pandora/Facebook - all application pages I see do not drive to the iphone app store. They drive to a mobile WAP page with a link to the application page. Seems like poor user experience. Which leads me to beleive this is a development issue.</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">VagabondBoy</dc:creator><pubDate>Fri, 06 Mar 2009 14:57:49 -0000</pubDate></item><item><title>Re: How to price an iPhone app</title><link>http://blog.cosential.com/?p=80#comment-6950871</link><description>I have toyed with the idea about buying advertising, but it an get expensive. I have also changed our model a bit since APple will not let us signup users in the iPhone App. The idea is to drive users to our main web app and then allow  them to use the iPhone app.  I will make a post about this soon.</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">dcornish</dc:creator><pubDate>Fri, 06 Mar 2009 14:31:24 -0000</pubDate></item><item><title>Re: How to price an iPhone app</title><link>http://blog.cosential.com/?p=80#comment-6950677</link><description>Are there any forums out there about driving traffic to your app? I know that placement on the app store is a way to do it but what about paid media? Is this a viable method to increase traffic to your application. All the examples I have seen have a landing page between search and the application store where you can buy the app. Is this due to a development issue? Any feedback or thoughts would be great!</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">VagabondBoy</dc:creator><pubDate>Fri, 06 Mar 2009 14:22:46 -0000</pubDate></item><item><title>Re: Monty Python Gets Ripped Off and goes to WAR!</title><link>http://blog.cosential.com/?p=96#comment-6813954</link><description>I think they just wanted to join the fun, and get higher quality videos</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">pinkycook</dc:creator><pubDate>Mon, 02 Mar 2009 23:29:09 -0000</pubDate></item><item><title>Re: How to price an iPhone app</title><link>http://blog.cosential.com/?p=80#comment-6743150</link><description>Thanks for a great post, it was really nice to read through and have an insight on the pricing options.&lt;br&gt;I completely agree to you on many facts you have written here.&lt;br&gt;It is very true that you can sell 1000apps for $100 or 100000 for $0.99 and you would make the same money.&lt;br&gt;I would say selling 100000 for $0.99 may be much easier that selling 1000 for $100.&lt;br&gt;Still it may depend on case to case basis on what exactly we are selling.. so the decision should be based as a composite conclusion..</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Hair_Loss</dc:creator><pubDate>Sun, 01 Mar 2009 10:14:14 -0000</pubDate></item><item><title>Re: iPhone Native Application development vs iPhone Web Application development</title><link>http://blog.cosential.com/?p=60#comment-6733702</link><description>Can't wait to see the project in its entirety. Many times development goes longer than expected just because of those small pitfalls found along the way. &lt;br&gt;&lt;br&gt;&lt;a href="http://www.bluewebdev.com" rel="nofollow"&gt;Small Business Web Development &amp; Corporate Web Development at an affordable price. We guarantee our applications for life by employing only the best developers to work on your project!&lt;/a&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Nathan Hallford</dc:creator><pubDate>Sat, 28 Feb 2009 20:12:45 -0000</pubDate></item><item><title>Re: Why we develop for the iPhone or &amp;#8220;Fish where the fish are.&amp;#8221;</title><link>http://blog.cosential.com/?p=166#comment-6557135</link><description>60M sounds accurate to me. I'd much rather develop for the I-Phone than a Blackberry.</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">gambling</dc:creator><pubDate>Tue, 24 Feb 2009 03:36:38 -0000</pubDate></item><item><title>Re: Why we develop for the iPhone or &amp;#8220;Swing where the ball will be&amp;#8221;</title><link>http://blog.cosential.com/?p=156#comment-6557107</link><description>It's amazing what you can do with an I-Phone. I'm actually interested in developing my own customized app.</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">gambling</dc:creator><pubDate>Tue, 24 Feb 2009 03:33:58 -0000</pubDate></item><item><title>Re: Why we develop for the iPhone or &amp;#8220;Swing where the ball will be&amp;#8221;</title><link>http://blog.cosential.com/?p=156#comment-5825091</link><description>I've just bought the G1 phone and rumor has it that the android OS will be dominating the entire market soon enough Iphone will be history soon.</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Customer Retention</dc:creator><pubDate>Tue, 03 Feb 2009 21:11:19 -0000</pubDate></item><item><title>Re: Cosential New Feature - Apple iPhoto upload plugin</title><link>http://blog.cosential.com/?p=237#comment-5644883</link><description>wow... i like this feature in apple</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">kayongblogger</dc:creator><pubDate>Thu, 29 Jan 2009 03:12:35 -0000</pubDate></item><item><title>Re: Cosential New Feature - Apple iPhoto upload plugin</title><link>http://blog.cosential.com/?p=237#comment-5644858</link><description>yeah i like apple very much</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">indoiphone</dc:creator><pubDate>Thu, 29 Jan 2009 03:07:35 -0000</pubDate></item><item><title>Re: Why we develop for the iPhone or &amp;#8220;Swing where the ball will be&amp;#8221;</title><link>http://blog.cosential.com/?p=156#comment-5099318</link><description>Last week i bought two iphone for me and my kid, since he interested to learn to develop app for iphone!</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">imfreakz</dc:creator><pubDate>Tue, 13 Jan 2009 16:47:28 -0000</pubDate></item><item><title>Re: Compuserv to AOL to Myspace to FaceBook to Twitter to FriendFeed to Brightkite to ?</title><link>http://blog.cosential.com/?p=148#comment-4408288</link><description>they must be choice want they want</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">TestSEO</dc:creator><pubDate>Mon, 15 Dec 2008 06:38:31 -0000</pubDate></item><item><title>Re: Great way to get blog comments - hold a contest</title><link>http://blog.cosential.com/?p=153#comment-4361121</link><description>Your blog came up when I searched for help. This was actually what I was looking for, and I am glad that I finally came here! Thanks for sharing and keep up the good work!</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">katieduffs</dc:creator><pubDate>Fri, 12 Dec 2008 02:08:54 -0000</pubDate></item><item><title>Re: Why we develop for the iPhone or &amp;#8220;Swing where the ball will be&amp;#8221;</title><link>http://blog.cosential.com/?p=156#comment-4327165</link><description>This subject and all the comments and it looks very clear for everybody to stay with the iphone</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">dewaji</dc:creator><pubDate>Thu, 11 Dec 2008 08:45:15 -0000</pubDate></item><item><title>Re: Monty Python Gets Ripped Off and goes to WAR!</title><link>http://blog.cosential.com/?p=96#comment-4310777</link><description>Who is Monty Python?</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">BusbyTest</dc:creator><pubDate>Wed, 10 Dec 2008 11:41:53 -0000</pubDate></item></channel></rss>