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<rss xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title>Connected Data - Latest Comments in How to price an iPhone app</title><link>http://connecteddata.disqus.com/</link><description></description><atom:link href="http://connecteddata.disqus.com/how_to_price_an_iphone_app/latest.rss" rel="self"></atom:link><language>en</language><lastBuildDate>Sat, 01 Aug 2009 13:11:28 -0000</lastBuildDate><item><title>Re: How to price an iPhone app</title><link>http://blog.cosential.com/?p=80#comment-13784944</link><description>I wouldn't try and make money with the app. Rather let the app sell something else. Give away the app for free to get maximum people using it, then have a backend way of making money such as selling advertising space around the functionality of the app once you have like 10,000 downloads and users using it.
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&lt;br&gt;The other model is to write the app so that it markets something you sell, for example clothes. And so your app is a cheapest clothes finder or something. It saves someone time searching and you make your money on the sale of the clothes, not the the app itself. JMO. Good luck.</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">CSET</dc:creator><pubDate>Sat, 01 Aug 2009 13:11:28 -0000</pubDate></item><item><title>Re: How to price an iPhone app</title><link>http://blog.cosential.com/?p=80#comment-13438941</link><description>Definitely, I would think that pricing it at 0.99 to 1.99 is the right strategy. Most kids don't even think twice downloading an app or game for that pricing. The best part is that they are probably not the person who pays the bills</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Flyer printing</dc:creator><pubDate>Tue, 28 Jul 2009 06:12:22 -0000</pubDate></item><item><title>Re: How to price an iPhone app</title><link>http://blog.cosential.com/?p=80#comment-6961248</link><description>Aware of the costs restrictions - was looking for more confirmation on if this is even possible? Pandora/Facebook - all application pages I see do not drive to the iphone app store. They drive to a mobile WAP page with a link to the application page. Seems like poor user experience. Which leads me to beleive this is a development issue.</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">VagabondBoy</dc:creator><pubDate>Fri, 06 Mar 2009 14:57:49 -0000</pubDate></item><item><title>Re: How to price an iPhone app</title><link>http://blog.cosential.com/?p=80#comment-6950871</link><description>I have toyed with the idea about buying advertising, but it an get expensive. I have also changed our model a bit since APple will not let us signup users in the iPhone App. The idea is to drive users to our main web app and then allow  them to use the iPhone app.  I will make a post about this soon.</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Dan Cornish</dc:creator><pubDate>Fri, 06 Mar 2009 14:31:24 -0000</pubDate></item><item><title>Re: How to price an iPhone app</title><link>http://blog.cosential.com/?p=80#comment-6950677</link><description>Are there any forums out there about driving traffic to your app? I know that placement on the app store is a way to do it but what about paid media? Is this a viable method to increase traffic to your application. All the examples I have seen have a landing page between search and the application store where you can buy the app. Is this due to a development issue? Any feedback or thoughts would be great!</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">VagabondBoy</dc:creator><pubDate>Fri, 06 Mar 2009 14:22:46 -0000</pubDate></item><item><title>Re: How to price an iPhone app</title><link>http://blog.cosential.com/?p=80#comment-6743150</link><description>Thanks for a great post, it was really nice to read through and have an insight on the pricing options.
&lt;br&gt;I completely agree to you on many facts you have written here.
&lt;br&gt;It is very true that you can sell 1000apps for $100 or 100000 for $0.99 and you would make the same money.
&lt;br&gt;I would say selling 100000 for $0.99 may be much easier that selling 1000 for $100.
&lt;br&gt;Still it may depend on case to case basis on what exactly we are selling.. so the decision should be based as a composite conclusion..</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Hair Loss Treatment</dc:creator><pubDate>Sun, 01 Mar 2009 10:14:14 -0000</pubDate></item></channel></rss>
